KRISTIAN BONGO
UI Artist, Illustrator and Game Artist
MY WORK
Asset and UI artwork in games I've developed as part of a team and solo
Hacker Clicker
A 'Hacking Themed Clicker Game'
This was a solo project made in Unity, that acted as a way to showcase my UI and UX skills. Everything aside from the music and sound was created independently.
Software used in the creation of assets included:
-
Adobe Photoshop
-
Unity
The development length of the project from concept to final was 3 weeks.
Poploon!
A 'Children's Literacy Game'
I was the sole Artist for this project in a team of 4. I created all of the 2D art and animations as well as the UI/UX Design and motion graphics.
Software used in the creation of assets included:
-
Adobe Photoshop
-
Unity
The development length of the project from concept to release was 4-5 months.
Cloudtrail Islands
An 'Open World Social Sim'
I was the Lead Artist for this project in a team of 4. I created most of the 2D and 3D art and directed the layout and navigation of the UI/UX.
Software used in the creation of assets included:
-
Adobe Photoshop
-
3D Studio Max
-
Unity
The development length of the project from concept to release was 9-10 months.
About Me
My name is Kristian Bongo and I am a recent 2019 graduate of Game Design (BA) at Technological University Dublin, Ireland, with a First-Class Honours Degree. In the time that I have spent in TU Dublin, I have found myself mainly working in the creative visual departments with most projects - as an artist and animator.
I've been playing games and doing art since I was young, and my love for them has lead me to regularly attend gaming and art related events and competitions as well as Game Jams